Dissolving text with force mapping
Dissolving text, meshes and other objects into particles. Static particle bodies and displacement forces first, then text that erodes into blowing 3D leaf sprites under wind and vortex.
Building a flowing wave with the formula emitter: mixing and summing wave shapes, giving the spline volume and flattening it into a ribbon, then stacking child systems so geometry rides the path, tracers draw tubes behind it, and sprites drift along with inherited velocity.
Built in the Composer, then sent back to After Effects for the camera and background.
Dissolving text, meshes and other objects into particles. Static particle bodies and displacement forces first, then text that erodes into blowing 3D leaf sprites under wind and vortex.
Modulators, tracers and nested systems: driving a system with a form that is itself moving, drawing the paths particles take, and letting a system feed children of its own.
A tour of Entropy in After Effects: creating a system, shaping an emitter, directing motion with forces, and getting a look out of the render controls.
The tutorials are recorded in the shipping plug-in. Nothing in them needs a build you cannot download today.