Control reference
Choose the section you are using in Entropy: Emitter, Particle, Forces, or Render. Render contains Lighting, Motion Blur, Depth of Field, and Time.
Emitter
- Emitter
- Mesh
- Grid
- Parent Particle Pattern
- Burst
- Emitter Material
- Light Options
- Text Options
- Layer Options
- Path
- Formula
- Wave
- Spiral
- Lissajous
- Mask Options
Particle
- Particle
- Sprite
- Star Options
- Custom Sprites
- Glow
- Drop Shadow
- Geometry
- Sphere
- Cube
- Pyramid
- Torus
- Icosahedron
- Cylinder
- Cone
- Octahedron
- Capsule
- Custom
- Tracer
- 3D Material
- Environment
- Volume
- Rotation
Forces
- Forces
- Force Mapping
- Wind
- Turbulence
- Vortex
- Attractor
- Spring
- Displacement
- Fractal Noise
- Disperse
- Oscillate
- Movement