QIH Qotlh

After Effects-Daq mIwmeyvam yIlo', Composer-Daq QIH neH net tu'chugh. QIH De' yIja'taHvIS, Qotlh yIqem. mIw lujpu'bogh 'oH 'anglu'.

Navigator Entropy mIwmey laDtaH composition 'ej wIvlu'pu'bogh layer. Entropy mIw tu'lu'DI' pat mIr 'angrup.

  1. composition tIv 'ej Entropy layer yIwIv.
  2. chu'moH DapoQ vaj Hoch choHta' pagh Dachelta' Navigator HurDaq.
  3. Entropy Hutlhchugh tep, vaj pat chel DapoQ pagh Entropy Dalo' tep.
  4. DaH pat 'angchu'taH Navigator 'e' yInoH.

“No layer targeted” means no layer is selected. “No effects applied” means the selected layer has no effects. A report of zero emitters with other effects means that none of those effects is Entropy.

Hommey tu'be'lu'

EMITTER vItlh 'ej mIw chu' poQ. Hommey Daj je Daj je leghlaH.

  1. pat DuH 'ej leghlaHghach yIchu'moH.
  2. Continuous ghaj chugh, Hommey/lup wa' Dung yIchoH 'ej yIlegh. Burst ghaj chugh, yItagh 'ej Hom mI' yIlegh.
  3. Hom tIn, wovbe', 'ej mIr pagh lutu'lu'chugh yIlegh.
  4. Daq legh DuH'a' yInoH. 'echlet Daq, Daq 'echlet lugh yIwIv.
  5. puqvaD, vav 'ej chenmoHmeH qaSta' yInoH. vav motlh HeghDI' vav qaSta'Daq quvbe'.
  6. Temporarily use a Point source with Sprite particles to check the basic setup.

lo'laHbe' SeH pagh leghlaHbe' qaS

Segh-motlh SeHmey 'e' Segh neH luQaw'. DuH: lojmIt nom 'e' lojmIt tlha' pagh Dung poQ. Do'ol je qabDu'Hom 'e' Doch 'e' motlh neH choH. Hov SeHmey 'e' Hov Hommey poQ.

  1. wIvpu'bogh Qum je Hom Segh yIQel.
  2. puqloD Doch'eghDaj lo'nIS'a' 'e' yInoH.
  3. SeH Doch De'wI' tooltip yIlaD.
  4. pat yIchoH, wa' mI' yIchoH, 'ej rap ramjep yISuq.

Hommey motlh qan pagh. qan-rur Dochmey rur yIQ chIl, jat, 'ej chIl-tagh poH motlh EMITTER Daq chIl pagh. Hommey motlh Dup ghap wovmoH Daq motlh chen, mI'mey Daq yIlo'.

latlh pat law' Sar

Navigator 'anglaH mI'mey lughpu'bogh 'ach graph 'ej curve motlh luSaHta'.

  1. pat chu'Ha' curve custom lo'bogh pat yIlI'.
  2. lI'taHghach status yIlaD.
  3. motlh graph ja'chugh, latlh curve poSmoH 'ej Daq nger yIchegh. gradient je yInoH.
  4. wa' poH wa'DIch latlh je yInoH.

wanI'vam 'angbogh pat motlhbe' lo'taHvIS lIngmey Qo'mey 'e' Qub. Qo'mey choHqa'chugh vaj chenmoHmeH mIw 'oH.

Composer 'ej After Effects pIm legh

Composer 'oH leghmeH Daq'e'. Composition wovmey, Qap tlhegh, je HaSta' DuHmey 'e' choH After Effects qutlh.

  1. Entropy tlhegh 'ej ramjep After Effects yIwIv.
  2. Composer legh yIpol 'e' DaneHchugh, vaj AE vo' yIlI'.
  3. legh Dub yIQIj.
  4. After Effects-Daq Daq'agh, poQbogh Dochmey 'ej wovmey tu'lu'taHvIS.

Composer jatlh AE ghuHbe' pagh lujpu'

Composer wIvDI' OK, After Effects pat choHmoH. Qapbe'chugh, quvHa'moH.

  1. Composer poSmoH pagh chenmoH preset.
  2. After Effects yIqIm 'ej composition layer je Daj 'e' yIwIv.
  3. Qagh yIlaD, Dotlh yIchoH, 'ej yInID.
  4. chenmoHpu'DI', DoS tIr Daq qeq yInoH.

poH QIH De' tlha'DI' OK choHtaH Close, chenmoHpu'pu'. QIH De' yIlaD 'ej After Effects Daq QuchtaH SeHmey yInoH.

preset chel'laHbe'

preset Dachelchugh, DaH Daq Dapol, vaj pat, Hom Daq, je HablI' lI'laH.

QIch pong yIlaD. Sprite Library Daq Sprite tu'be'lu'bogh yIchel, DoS yItI', pagh Replace yIlo' DaneHchugh preset DaH qeq choHmoHmeH. qIl DaH Daq yIpol. Hoch poH Segh rap yIchelQo' vaj mIw taHtaHvIS.

Volume edges clip pagh cloud motlh law' Doch motlh puS

chuv wej-mI' 'ay'mey lo' chuv. 'ej chuv hatlh Daq ghoS tlhab, tIq Daq 'ej tIq.

Render Margin yIchel pItlh, 'ej rap ramjep yIQIH. De' pIm law' 'e' DaneH'a', vaj Voxel Detail yIchel chenmoH nuj Daq. 'ej ramjep veb yIQIH 'e' tlhab Daq ghoS law'.

pagh ghoS mI' 'ej chegh'be' vIH

choHlaH jIH. HoSmey lughmoH Hom vIH choH.

ghu' wIvlu'DI', Disperse Dung 'ej pagh Daq cheghmoHlu'DI', scatter offset teqlu'. poH 'e'Daq Wind lo'lu'DI', Hommey vIHlu'taH. Wind chu'Ha'lu'taHvIS tagh, reversible displacement neH yInoH.

QaH yIqel

Entropy chen, After Effects pong, pat pat, 'ej QIn motlh yIchel. Hom Segh, Hom Segh, 'ej mIw tIq Qav yIja'. Composer, After Effects, pagh cha'logh qaSpu''a' yIja'. tIn puS preset pagh qet yIchel DuH, Dochmey Segh je.

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ghItlh juH · SeH Del